
Nessie Adventures
My Explorer Passport
Colour a star for every place you visit with Nessie. Finish an adventure to win your Explorer certificate!
For schools
Educational trips, school visits and free learning packs for eight 3D adventures around Scotland. Worksheets and quizzes at three levels, resources on history, wildlife and Nessie folklore, and everything you need to plan a safe trip.
Educational trips and school visits.
Plan a trip →Free to print for every adventure.
Open the packs →History, wildlife and Nessie folklore.
Explore topics →Group prices and booking enquiries.
See prices →Risk assessments and safety advice.
Read more →See it in action
Real clips from the games: exploring Scotland in 3D, a quiz at Loch Ness, and the real places to visit afterwards. Use it as a hook at the start of a lesson, or share it with families.
The words are on screen, so it works with the sound off. The video only downloads when you press play.
In the classroom
Use a whole adventure as a topic, or visit one or two places in a lesson.
Edinburgh, Glasgow, the Highlands, Inverness, Dundee, Stirling, Orkney or St Andrews. Each place has facts from Nessie, a quick quiz and a mini-game.
Put it on the whiteboard and let the class steer, or play in pairs on tablets. Choose Computer or Phone or tablet when it starts.
Every answer can be found by listening to Nessie's facts. The answers are under each worksheet.
Children win a star at every place, and an Explorer certificate with their name when they finish.
Curriculum links
Written for Scotland's Curriculum for Excellence, and a good fit for history and geography at KS1 and KS2.
| Social StudiesPeople, past events and societies | Castles, kings and queens, Flora MacDonald, Victorian buildings and 4,000-year-old cairns. Telling stories and evidence apart. |
|---|---|
| Social StudiesPeople, place and environment | Rivers, firths, lochs, glens and mountains. Finding the eight adventures on a map of Scotland. |
| Sciences | Volcanoes and glaciers, planets, and animals and their habitats: penguins, dolphins, reindeer, red deer and Highland cows. |
| Technologies | Bridges, cranes, canal locks, steam trains and ships. |
| Numeracy and mathematics | Counting, heights and lengths, telling the time and working with dates. |
| Literacy and English | Reading and listening for information, true or false quizzes, and writing postcards and diaries. |
| LanguagesGaelic (learners) and 1+2 languages | Greetings, numbers, colours and animals in Gaelic, and finding Gaelic words hidden in Scottish place names. |
| Expressive arts | Making postcards, designing outfits for Nessie, bagpipe music and Highland dancing. |
Downloadable worksheets and quizzes
Pick an adventure. Each one has three lesson ideas and five printable sheets: worksheets and quizzes at three levels, a word search and a colouring page. To download, press Print and choose Save as PDF.
Printable
Children colour a star for every place they visit. Print one each and keep it in their topic folder.

Nessie Adventures
Colour a star for every place you visit with Nessie. Finish an adventure to win your Explorer certificate!
Educational trips and school visits
Explore a place in 3D before you go, visit it for real, then finish the worksheets back in class.
Play the adventure together on the whiteboard so children know what to look out for. Try the starter or explorer sheet.
Bring the Explorer passport. Children colour a star at every place they see for real.
Finish the challenge sheet, make a postcard in the game and write about the trip.

Great for: Volcanoes, castles, kings and queens, animals
Castles on old volcanoes, a royal palace, free museums and a zoo with a penguin parade.

Great for: Transport, art, science and plants
Free museums, a giant crane and the shipbuilding story of the River Clyde.

Great for: Mountains, lochs, glaciers and wildlife
Loch Ness, Ben Nevis, island castles and a famous steam-train viaduct.

Great for: Rivers and canals, prehistory and sea life
The River Ness, dolphins in the Moray Firth and 4,000-year-old cairns.

Great for: Polar exploration, design, space and volcanoes
Captain Scott's ship, Scotland's design museum and a big hill with a view.

Great for: Castles, battles and Scottish heroes
A castle on a rocky crag, William Wallace and the Battle of Bannockburn.

Great for: The Stone Age, Vikings, wartime history and seabirds
A 5,000-year-old village, standing stones, Viking runes and puffins.

Great for: Medieval history, the coast and rock pools
Long sandy beaches, cathedral ruins, a castle with secret tunnels and the home of golf.
Would you like a Nessie Adventures visit to your school, in person or online? Tell us your year group, class size and dates, and we'll reply with what we can offer.
Learning resources
Every adventure is packed with facts. Here's where to find each topic in the games and learning packs.
Stone Age villages and Vikings in Orkney, castles, kings and queens in Edinburgh and Stirling, Robert the Bruce at Bannockburn, and Captain Scott's ship in Dundee.
Dolphins in the Moray Firth, puffins and seals in Orkney, reindeer and red deer in the Highlands, crabs in St Andrews and penguins at Edinburgh Zoo.
The legend of the Loch Ness Monster, from Saint Columba's water beast to the famous 1934 photo, and other Scottish water legends like kelpies.
Literacy · Social Studies
About 40 minutes
Read the legend timeline together. Children sort statements into "story" and "evidence", then decide what would convince them that Nessie is real.
You will need: statement cards to sort.
Sciences · Literacy
About 45 minutes
Scientists tested the loch water for DNA and found lots of eel DNA. Children find out about real loch animals, such as salmon and eels, and make a fact file.
You will need: fact-file sheets, and books or tablets.
Expressive Arts · Literacy
About 45 minutes
Scottish folk tales tell of kelpies, magical water horses. Children design their own loch creature, give it a name and write a short legend about it.
You will need: paper and colouring pencils.
Group prices and booking
The games and printable resources are always free. For trips and visits, we'll send a quote for your group.
| 3D games for the classroomAll eight adventures, with classroom mode | Free |
|---|---|
| Worksheets, quizzes and learning packsThree levels, word searches, colouring pages, the passport and the Gaelic sheet | Free |
| School visitIn person or online. The price depends on group size and travel | Ask for a quote |
| Educational trip planningHelp planning a group trip to Loch Ness or around Scotland | Ask for a quote |
| Printed school activity packsComing soon in our shop | See the shop |
Send a booking enquiry with your year group, class size and dates. We'll reply with a quote, and nothing is booked until you agree.
Teacher information
Practical help for planning a safe, enjoyable trip. Always follow your school's and local authority's own policies.
Children don't need accounts, and the games have no adverts, no chat and no tracking. Progress and photos stay on the device. Classroom mode hides the photo button.
Nessie can read her facts aloud using the device's own voice, and the games work with a mouse, keyboard, touch screen or whiteboard. When you book a trip, tell each attraction about any access needs in your group.
A starting point for a trip to Loch Ness or any adventure place. Adapt it to your trip and check it against your school's own risk assessment process.
One A4 page to print and fill in.

Nessie Adventures · Teacher template
| Hazard | Who could be harmed | How we reduce the risk | Risk (L, M, H) |
|---|---|---|---|
| Traffic at drop-off and road crossings | Pupils and staff | Use the coach park or a safe drop-off point. Cross together at safe crossings, with adults at the front and back. | |
| Water's edge: lochs, rivers, harbours and beaches | Pupils | Keep back from edges. No paddling or swimming unless planned and supervised. Life jackets on boats when the crew asks. | |
| Getting lost or separated | Pupils | Regular head counts. Small groups, each with a named adult. Agreed meeting point. School phone number on badges. | |
| Weather: cold, rain, sun or midges | Everyone | Check the forecast. Waterproofs and warm layers. Sun cream, water and insect repellent in summer. | |
| Slips and trips on steps, paths and ruins | Everyone | Sensible shoes. Walk, don't run, on steps, castle walls and uneven ground. | |
| Medical needs and allergies | Pupils and staff | Medical forms and medicines with a named adult. Allergy plan for packed lunches. First aider and first aid kit. | |
Template only. Adapt it to your trip, and follow your school's and local authority's policies, including adult-to-pupil ratios.
Gàidhlig
Ionnsaich Gàidhlig le Niseag!
Nessie's Gaelic name is Niseag (say NEE-shak). Use these phrases, place names and words for Gaelic learners and 1+2 languages, or as a warm-up before any adventure.
The say-it guides are a rough help for English speakers. To hear Gaelic speakers say each word, use the free dictionary at LearnGaelic.scot.
Dùn ÈideannEdinburgh
GlaschuGlasgow
A' GhàidhealtachdThe Highlands
Inbhir NisInverness
Dùn DèDundee
SruighleaStirling
ArcaibhOrkney
Cill RìmhinnSt AndrewsPlace-name clues. Lots of Scottish place names come from Gaelic words. Spot them on a map!
Scotland is Alba, and Loch Ness is Loch Nis. Orkney's own old language was Norn, which came from the Vikings, but Orkney has a Gaelic name too.
Languages · Social Studies
About 40 minutes
Share the place-name clues: Dùn, Inbhir, Cill, Beinn and Gleann. In English they often turn into Dun, Inver, Kil, Ben and Glen. Children hunt for them on a map of Scotland. Who can find the most?
A big map of Scotland and the clue words.
Languages · Numeracy
About 20 minutes
Learn aon to deich (1 to 10). Children count claps, jumps and objects in Gaelic, then play a mini-game together and count Nessie's stars in Gaelic.
Number cards from 1 to 10.
Languages · Expressive Arts
About 30 minutes
In pairs, children act out a short chat with a Nessie puppet: Halò! Is mise… Ciamar a tha thu? Tha gu math, tapadh leat. Mar sin leat! Then they perform it for the class.
A Nessie puppet or picture (optional).
One A4 page for early and first level learners.

Nessie Adventures · Gaelic for learners
Draw a line from each Gaelic word to its picture.
Write the number.
Colour each balloon in the right colour.
Write your name, then draw yourself saying hello to Nessie.
Halò, Niseag! Is mise
trì = 3, seachd = 7, còig = 5, deich = 10, dhà = 2, ochd = 8
dearg = red, gorm = blue, buidhe = yellow, uaine = green
We'd love to make Nessie's facts, quizzes and worksheets fully bilingual in Gaelic and English. If you teach in Gaelic-medium education, run a Gaelic group, or speak Gaelic at home, get in touch and help shape it.
Classroom tips
No. Open the website and play. There are no logins, and the games don't collect any information about children.
Use the Open in classroom mode button for any adventure. Buttons and writing get bigger for whiteboards, the photo button is hidden, and the bagpipes start switched off. Tap the Classroom button in the game to start fresh for the next group, or to turn classroom mode off. The device remembers it until you turn it off.
Yes. Stars and outfits are saved in each device's browser, so the next group will see the last group's progress. In classroom mode, tap Classroom, then Start fresh for the next group. You can also clear the browser's data for this website.
It's optional. A photo is shrunk and kept only on that device, and is never uploaded. In class you can simply skip it.
Yes: bagpipe music, sound effects, and Nessie can read her facts aloud using the device's own voice. Use the Bagpipes and Sound buttons at the top of the game to turn them off.
A recent computer, tablet or interactive whiteboard with an up-to-date web browser. On a tablet, choose Phone or tablet to get an on-screen joystick.
Get in touch
Tell us how you're using Nessie, ask a question, or let us know which teacher resources you'd like next.
You can also email us:
hello@nessieadventures.com